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CBLite Version 2.2.1 Released!
Written by CrystalBallSoft Staff   
Aug 26, 2008 at 07:04 AM

CrystalBall Lite has been updated to version 2.2.1.  This version fixes a few bugs listed below. Yay!Smile

Version Changes
• [bug fix] Negative numbers are now displayed correctly.
• [bug fix] Blank spaces when assigning a value to a variable no longer cause extra stuff in the dice result.
• [bug fix] Bugs fixed for "Comments" and Sounds when placed after a dice function call.

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CBLite Version 2.2 Released!
Written by CrystalBallSoft Staff   
Aug 22, 2008 at 03:34 PM

We are excited to announce the release of CBLite version 2.2!  There are a lot of exciting changes in this version:

• Dice Roll Results are now output as Decimals
• New Dice Roll Functions:
     • Round
     • Floor
     • Ceil
     • ResultOnly
     • StripComments
     • StripSounds
     • NumbersOnly
     • Hide
• New Set Variable Operators (+=, -=, *=, /=, ^=, %=)
• Undo for Note Editor and various Editfields in CBLite
• New Dice Directives
     • Sort
     • DoNotSend
• Removed Dice Directive: NoShow (See ResultOnly dice function for this functionality)
• Several Bug Fixes

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Last Updated ( Aug 22, 2008 at 03:34 PM )
Release Frenzy Mounting
Written by CrystalBallSoft Staff   
Aug 18, 2008 at 02:57 PM
I'm now a busser.  I ride the bus.  Ya ya, short bus... very funny.  It's actually an "Express" bus which picks me up from where I've been waiting in line 20 minutes so I can get a seat and delivers me an hour later at another bus stop to wait "patiently" for the shuttle.  It gives plenty of time to reflect on my personal life (ie catch up on sleep not taken the recent night before).  

The good side of bus riding is the added time to work on CB.  What a relief to have time set aside every day for completing tasks without worrying if The Man is watching.  In this time Undo for edit fields was "completed" (give or take Mr Frenzy's findings), Unit Tests for dice rolls were updated, several nuisance bugs squashed, dice functions added, and a whole slew of other features and fixes to increase the user experience beyond indelible heights!  WOO!

It's pretty exciting stuff.  It also opens the door for releasing the new goodnesses and appeasing the masses for a short time.  Hopefully long enough that I can devote some bus time to sleep.Write Comment (6 comments)
Last Updated ( Aug 18, 2008 at 03:12 PM )
Pre Traumatic Refactor Disorder
Written by Joseph Sharp   
Aug 08, 2008 at 08:08 AM

Updates about the progress on CBLite have been sparse lately.  This is both good and bad.  First The Bad.  Summer is always a busy time of the year.  Additionally, there were some unforeseen circumstances that help exacerbate the situation.  Austin and I just couldn't find the time to work on the project between work, family and other duties.

The Good: Recently in the past few weeks Austin has suddenly found time to spend on CBLite every day.  Out of a feeling of obligation I have tried to match the time that he is spending.  So, each of us has been working on CBLite every day for the past few weeks. We have been so busy working on the project that we have kind of forgotten to update everyone on our progress.

Progress has been slow as always, however, we are preparing to release version 2.2 of CBLite with some nice new features.  Some of these feature will include:

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Last Updated ( Aug 08, 2008 at 08:47 AM )
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