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CBLite Version 3.1
Written by CrystalBallSoft Staff   
Mar 13, 2009 at 11:00 PM
Changes / New Features:
  • New "Use Text for Find" menu item under the Search Menu of the Script Editor.
  • If a Script has an error it automatically tries to load the Master Script Library in case that is the cause for the error.
  • Scripts can now have Parameters when you call them from a dice roll and from another script.:
    eg: Script( myScriptName, paramName1=This, paramName2=That )
  • Access to Dice Set Scripts from the Dice Buttons.  You can now easily see what Scripts are being used by your buttons and create new Scripts for your buttons directly from the Dice Buttons.
  • Updated the documentation to fix errors and to add information on new features.
  • Master Script Library Updated with new features and bug fixes.
  • Default Dice Sound are not played if a script is run during the roll. If you want to play a dice sound you must call it manually inside the script.

Bug Fixes:
  • Chat Window, Chat Console, and Dice Result fields now scroll to the bottom correctly on Windows Systems.
  • Menu Hotkeys for "Find" and "Replace" now work on the Script Editor Window.
  • Message Window no longer automatically closes when displaying a notice after a prompt.
  • Underscores in script names no longer causes parsing issues.
  • A script that included a custom Library was overwriting the library when it was saved.
  • Saving a Script to a file with a name that already exists now prompts to replace that file.
Last Updated ( Mar 14, 2009 at 08:38 AM )
CBLite Version 3.0.1
Written by CrystalBallSoft Staff   
Feb 26, 2009 at 11:00 PM
Version Changes
  • Several Bug Fixes
  • New Documentation for the Reroll Max/Min Feature
Last Updated ( Feb 27, 2009 at 01:00 PM )
CBLite Version 3.0
Written by CrystalBallSoft Staff   
Feb 15, 2009 at 11:00 PM
Version Changes
  • New Scripting for total customization of your CBLite dice rolls and beyond.  There are 3 types of scripts that you can make:
    • Rolling Scripts that are run during your dice rolls
    • General Scripts that are run from a menu
    • Event Scripts that are automatically run during button events
  • New Script Editor for editing your scripts. Including text highlighting, autocomplete, and error checking.
  • Dozens of Scripting fuctions available to help interface with your CBLite data.
  • Extensive documentation for Scripting
  • Dice Templates for customizing the output of your standard dice rolls.
  • New Dice Roller button layout with a cleaner interface where all the dice buttons now line up.
Last Updated ( Feb 16, 2009 at 11:01 AM )
Button Event Scripting!
Written by CrystalBallSoft Staff   
Jan 06, 2009 at 04:39 PM
Anyone got a good remedy for the Holidays Hangover? I'm not talking drinking, never touch the stuff myself. I'm talking about having worked only 1 day in 11, and 4 days out of 18. And now I'm feeling groggy, bored, exhausted, unhappy, headachey, bleary eyed, and, all in all, a poor employee.

The holidays were good to CBLite. The main set of scripting functions and programming is done. Some late additions are being added including some cool custom prompting functionality, exporting and importing single buttons for sharing with friends, and button event scripting!
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